![]() ![]() Even certain Adds during Savage trials are vulnerable to it. Second, as I’ve mentioned before, Deep Freeze is arguably the best status ailment in the game as it can effectively render any enemy not immune helpless for up to 20 seconds if you chain them back-to-back without clipping. That won’t generally be a problem if you actively move around or bring a friend to cast it while you reapply the status effect, but at the same time it feels a bit awkward since mages usually want to stay still in order to keep casting. Firstly, you have to position yourself in order to use the combo due to the fact that the ranges don’t overlap. However, despite all of that, there are flaws. ![]() In addition, if followed up by The Dragon’s Voice it will do increased damage to the target under Deep Freeze, making it one of the few direct spell-chains for a Blue Mage. For only 200 MP you basically not only damage all the enemies around you for 220 potency with falloff, but also inflict the Deep Freeze debuff on them for 12 seconds. The Ram’s Voice is arguably the most useful spell in a dungeon or the overworld, and for good reason. Scholars theorize that this particular spell was born of the variety of aetherial manipulation often performed by northern rams to survive the harsh climes of high elevations─but when ram became chimerical head, it began to favor offense over defense. In this case we’ll be going over the thirty-third spell that leaves your enemies encased in a frozen coffin of unyielding ice: The Ram’s Voice. Welcome to the thirty-third entry of the Blue Magic Curriculum, where we talk about the spells found in the Blue Mage Spellbook, along with their strengths, weaknesses, and what about them could be improved. ![]()
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